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Unity URP Grass for Polybrush | Shader Graph

Project type

Material Shader (Tool)

Program

Unity URP | 2021.3.4f1

Date

November 2022

Location

Canada

As the lead VFX artist for my graduating class' capstone project, I was responsible for making some of the more challenging materials for the game, including this 'Grass Painting' tool designed to work with Polybrush. This version of the shader was originally created in Unity version 2021.3.4f1.

Made in Unity Shader Graph, this grass material has a variety of sliders you can adjust to fit your project best. Whether you're looking for strong wind or light gusts, this can give you both!

Prefabs were used to create the grass clusters, so this tool could be adjusted to place other pieces as well, such as flowers or bushes. This has a rather low impact on game performance while providing the desired effect.

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